If you play one game from 2016, make it Inside. All of which establishes Playdead as a studio wearing the truest sense of artistry on their sleeves. The overall feel, score and pace are outstanding, factoring into a supremely confident finale that's ugly, powerful, memorable and still debated about as to its true meaning to this day. Its gameplay gently ramps up in difficulty without ever being too hard, graphics as mentioned are sublime, seeing pockets of colour pepper a dystopian landscape that intentionally doesn't tell a straightforward narrative, leaving you to pick up the pieces yourself. Playdead Studios' have spent the last five years genuinely perfecting every last part of their followup to LIMBO, the result being an immaculate physics-based platformer where every facet of the end product is polished and smoothed over to stand the test of time. But when lists of the best games of 2016 start getting compiled in December, Inside will not be forgotten. role-playing games, and sports sims, 2016 served up a ton of selection and quality for the discerning gamer. Halo 2 went on to spawn plenty of sequels and spin-offs, but it’s hard to deny that this was the pinnacle of the series and one of the best sci-fi games ever made.
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